Hi,
It turns out I can leverage the (credits spent on the :lol:) previous version by having the new version consult it read-only. The new engine registration dialog box works much better, as it captures stdout and the parameters, you can edit the parameters, (re)launch the engine if it errors out ...

Search found 65 matches
- Fri Jun 05, 2026 11:01
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
- Fri Jun 05, 2026 09:08
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi Krzysztof,
For DXP engines you should be able to reconfigure the DXP ID in the 'Engines...' dialog-box: double click on the DXP ID and change the name. The ID of hub engines will be overwritten by the id= that the hub engine reports, I will make the overwrite configurable ('gui-do-not-change-hub ...
For DXP engines you should be able to reconfigure the DXP ID in the 'Engines...' dialog-box: double click on the DXP ID and change the name. The ID of hub engines will be overwritten by the id= that the hub engine reports, I will make the overwrite configurable ('gui-do-not-change-hub ...
- Fri Jun 05, 2026 08:45
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
Joost suggested to have the option to play multiple games in parallel. The change Codex proposed would have worked but I was a little bit concerned about the massive refactor (and associated credits). As I wanted to do this exercise again anyway I now started a new project with the already ...
Joost suggested to have the option to play multiple games in parallel. The change Codex proposed would have worked but I was a little bit concerned about the massive refactor (and associated credits). As I wanted to do this exercise again anyway I now started a new project with the already ...
- Fri Jun 05, 2026 07:59
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi Krzysztof,
Thank you for your feedback and option has been added:
Regards,
GW
Thank you for your feedback and option has been added:
Regards,
GW
- Wed Jun 03, 2026 08:16
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
Version 1.7 has been released. It fixes a lot of (small) bugs and stability issues also on Windows (DXP message processing, engine proces management etc.). This version completed a 1 minute per engine round-robin tournament between six engines (2x Ares in DXP server mode, GWD in hub mode, GWD ...
Version 1.7 has been released. It fixes a lot of (small) bugs and stability issues also on Windows (DXP message processing, engine proces management etc.). This version completed a 1 minute per engine round-robin tournament between six engines (2x Ares in DXP server mode, GWD in hub mode, GWD ...
- Wed Jun 03, 2026 04:03
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
@all programmers whose engine supports DXP mode only: currently the GUI will launch your executable locally so can pickup stdout. If you write your PV to stdout also in 'Hub mode' using info=, the GUI will pick that up and show the PV in the GUI, score-history will be shown and the evaluation ...
@all programmers whose engine supports DXP mode only: currently the GUI will launch your executable locally so can pickup stdout. If you write your PV to stdout also in 'Hub mode' using info=, the GUI will pick that up and show the PV in the GUI, score-history will be shown and the evaluation ...
- Wed Jun 03, 2026 03:58
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi Ed,
I forgot to mention that for Moby Dam you have to set 'gui-send-starting-position' to 'false'. If 'false' the position after the last non-reversible move will be sent which is what Moby Dam expects.
GW
I forgot to mention that for Moby Dam you have to set 'gui-send-starting-position' to 'false'. If 'false' the position after the last non-reversible move will be sent which is what Moby Dam expects.
GW
- Tue Jun 02, 2026 22:25
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi Ed,
That issue has been fixed in version 1.6, but meanwhile I also found a couple of stability issues on Windows (synchronization issues, processes not always being cleaned up). Version 1.7 with a lot of fixes and Swiss tournament support coming up:
2026-06-02 23_42_45-NVIDIA GeForce Overlay ...
That issue has been fixed in version 1.6, but meanwhile I also found a couple of stability issues on Windows (synchronization issues, processes not always being cleaned up). Version 1.7 with a lot of fixes and Swiss tournament support coming up:
2026-06-02 23_42_45-NVIDIA GeForce Overlay ...
- Mon Jun 01, 2026 09:00
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi Krzysztof,
I will explore that option. As a temporary workaround I could also add manual pairing, so you could add the pairing for the next round to the pairing table with result unknown. If you then hit 'Start' the next round will be automatically played.
GW
I will explore that option. As a temporary workaround I could also add manual pairing, so you could add the pairing for the next round to the pairing table with result unknown. If you then hit 'Start' the next round will be automatically played.
GW
- Mon Jun 01, 2026 07:14
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
I have published version 1.6.
It shows the PV in a (browsable) mini-board. The mini-board can be popped out.
It also shows score-history.
It supports DXP engines for game play. When registering an engine you can configure it for Hub or DXP mode (or both, GWD supports both). You can use {ip ...
I have published version 1.6.
It shows the PV in a (browsable) mini-board. The mini-board can be popped out.
It also shows score-history.
It supports DXP engines for game play. When registering an engine you can configure it for Hub or DXP mode (or both, GWD supports both). You can use {ip ...
- Sun May 31, 2026 21:19
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
It should not be too hard adding database support. The first full DXP-only tournament is running now. Hub vs DXP was easy, but DXP vs DXP was much harder. You got the feeling that 'we' were patching patches with patches. 'We' got it working, but I thought it was flaky. If you then ask to review ...
It should not be too hard adding database support. The first full DXP-only tournament is running now. Hub vs DXP was easy, but DXP vs DXP was much harder. You got the feeling that 'we' were patching patches with patches. 'We' got it working, but I thought it was flaky. If you then ask to review ...
- Sun May 31, 2026 13:48
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
First hybrid match between GWD in hub mode and GWD in DXP mode is running!
GW
First hybrid match between GWD in hub mode and GWD in DXP mode is running!
GW
- Sun May 31, 2026 12:25
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
I am running Codex locally but I did not expect it to search my entire drive if needed:
The site is not reachable from this sandbox (www.mesander.nl does not resolve here), so I can’t pull the page directly. I’ll search the repo/local files for DXP notes first, then implement from the known ...
I am running Codex locally but I did not expect it to search my entire drive if needed:
The site is not reachable from this sandbox (www.mesander.nl does not resolve here), so I can’t pull the page directly. I’ll search the repo/local files for DXP notes first, then implement from the known ...
- Sun May 31, 2026 11:48
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
DXP support provides editing of the .ini file (if found):
GW
DXP support provides editing of the .ini file (if found):
GW
- Sun May 31, 2026 11:18
- Forum: Draughts, Computer, Internet
- Topic: (Hub engine) GUI for International Draughts
- Replies: 68
- Views: 1663
Re: (Hub engine) GUI for International Draughts
Hi,
DXP support is in the works:
GW
DXP support is in the works:
GW
